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Post by Båvingr on May 17, 2018 7:54:57 GMT -5
I've been experimenting and pushing the boundaries a bit more lately and have struggled to create sounds with anywhere near the depth and evolution you here on, say, Werewulfsblut's 'Sonorous Howls from the Bloodmist'. I find it hard to create the 'drone' effect without the sound ending up 'flat'. Any advice for creating the sort of dark, evolving dark ambient-esque landscapes such as those heard in Werewulfsblut, Catacombs Enshadowed, crypt of carmilla etc.? I've not heard any of the artists you mention, but on the subject of creating evolving sounds, have you tried automation? A couple of ideas you could apply to an instrument track: Set an automation lane to change the waveform settings, for instance to add varying levels of the "white noise" soundwave. Set a lane to apply varying levels of reverb (say an extreme preset) so that it builds into a hellish cacophony at key moments. I should say that I've not tried either of these ideas because I'm still learning how to use my DAW, I've only just about managed to set a fade using automation!!! Hail GIBDUS!
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Post by nahadoth on May 17, 2018 20:54:11 GMT -5
I've been experimenting and pushing the boundaries a bit more lately and have struggled to create sounds with anywhere near the depth and evolution you here on, say, Werewulfsblut's 'Sonorous Howls from the Bloodmist'. I find it hard to create the 'drone' effect without the sound ending up 'flat'. Any advice for creating the sort of dark, evolving dark ambient-esque landscapes such as those heard in Werewulfsblut, Catacombs Enshadowed, crypt of carmilla etc.? One of the things these projects have in common is that they seem to be composing their soundscapes. So in addition to all the instrumental layers, there's a background texture which, best I can tell, is assembled as a part of the mix. So that may include film and weather samples but also production effects and drones on synths and organ.
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Post by theinquisitor on May 18, 2018 8:20:47 GMT -5
Thank guys: I had not consider automating effects like that but that would certainly work for adding texture. It's time to start experimenting! Thanks Adam, that is a very useful observation. It can often to be hard to pinpoint exactly what it is linking up the artists but I think you're right, instruments layered onto samples (weather etc.) is a good idea. I've come along way towards the right sound, thanks again to this wonderful community.
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thoth
Peasant
I am the sole musician of Thoth and MorningStar....
Posts: 23
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Post by thoth on May 18, 2018 23:36:20 GMT -5
How do you all feel about hearing mistakes in the music, mainly in things like a demo or improvised pieces? Do you let it slide or does it throw you out? it really all depends. If it sounds totally off and obviously just wrong then yea I try and fix it but if it just is like some random note I hit by accident that just kinds meshes with everything I don't care at all. One of my project is pretty much all improvised so mistakes not only happen, but can actually lead to some cool parts.
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Post by Båvingr on May 29, 2018 0:59:26 GMT -5
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Post by stormcrow on May 29, 2018 1:19:15 GMT -5
hey!! that's something I was searching for these days! I have a similar one bundled with my DAW: www.pluginboutique.com/products/2259...I'm using 100% this one to record my next stuff. It's absolutely not editable (you need a pay version to get the editing interface) but it has awesome experimental/lo-fi sounds on board!
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Post by Båvingr on May 29, 2018 5:44:07 GMT -5
hey!! that's something I was searching for these days! I have a similar one bundled with my DAW: www.pluginboutique.com/products/2259...I'm using 100% this one to record my next stuff. It's absolutely not editable (you need a pay version to get the editing interface) but it has awesome experimental/lo-fi sounds on board! Hmmm, that links to "Journeys String Studio VS-2 Sound Bank" Good idea about making tracks just with one VST, sounds like a way of focusing and boosting productivity
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Post by stormcrow on May 29, 2018 10:14:13 GMT -5
oh yes it is Journeys, indeed! It's called Strings Studio but it features many non-strings fonts. I got it free years ago, when I purchased Mixcraft.
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Post by Båvingr on May 30, 2018 4:28:09 GMT -5
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Post by Båvingr on May 30, 2018 4:33:14 GMT -5
How do you all feel about hearing mistakes in the music, mainly in things like a demo or improvised pieces? Do you let it slide or does it throw you out? I'm not sure I've ever noticed mistakes in other people's work, but in one of my own tracks there's a little single note melody break with chords behind. Various notes were waaay behind the beat, I tried to edit the notes in the piano roll but in the end kept them as it gave it a kind of "hesitant" feel which I liked... a happy accident hopefully rather than just an accident.
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Post by Summerless on May 31, 2018 13:47:04 GMT -5
Been playing around with this all day - thank you!
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Post by Båvingr on May 31, 2018 14:21:52 GMT -5
Been playing around with this all day - thank you! Cool! It's so good, innit?
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Post by stormcrow on Jun 12, 2018 0:59:40 GMT -5
regarding this topic, yesterday I have built a short clip about my favourite VST instruments when composing Sidereal Fortress stuff. Not too "technical", just a quick overview. I hope it will be useful to some of you, too: www.youtube.com/watch?v=G2Fik80hCn4
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Post by Mari Lwyd on Jun 13, 2018 21:51:51 GMT -5
I like the idea of using hardware (keyboards & hardware sound modules) for creating unique sounds, as typically you will be recording the actual audio (rather than MIDI data) generated by the keyboard its self...and this forces you to fully perform parts and stick with a particular sound. With MIDI and VSTs you have the flexibility to quantise, edit notes and sound patches etc., which can be good in many ways, but can reduce the curiousness and distinctiveness that makes this genre music appealing.
I'm certainly guilty of 'drawing notes' to try to perfect playing, and spending too long flicking though VST patches to find an instrument to assign to a recorded part (which always ends up being a harpsichord anyway!) I think I'll try some more direct keyboard recording, or at least use soundfonts of some classic keyboards.
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Tyrannus
Verified Account
Knowledge is Night
Posts: 806
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Post by Tyrannus on Jun 13, 2018 22:14:47 GMT -5
I like the idea of using hardware (keyboards & hardware sound modules) for creating unique sounds, as typically you will be recording the actual audio (rather than MIDI data) generated by the keyboard its self...and this forces you to fully perform parts and stick with a particular sound. With MIDI and VSTs you have the flexibility to quantise, edit notes and sound patches etc., which can be good in many ways, but can reduce the curiousness and distinctiveness that makes this genre music appealing. I'm certainly guilty of 'drawing notes' to try to perfect playing, and spending too long flicking though VST patches to find an instrument to assign to a recorded part (which always ends up being a harpsichord anyway!) I think I'll try some more direct keyboard recording, or at least use soundfonts of some classic keyboards. I feel like ultimately it’s all a matter of preference, there’s no right or wrong way
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