Actually it isn't just reddit and the FB group that are here, there's also /mu/. All the 3 people there that were on /dsd/ I mean. Also, does somebody have a strategy to what to do in the game? Can we find a way to replenish the HP of Ypres and Jurlis? I'd go outside the dungeon if it's needed.
Post by dungeonsnake on Jan 2, 2017 16:06:59 GMT -5
Ypres Zo's HP is just naturally 2. i don't need replenishment.
if we want to replenish Jurlis's HP our best best is probably to leave the dungeon & return to the fort. otherwise he'll just have to soldier on. Without a Cleric, we don't have access to magical healing, and resting in the dungeon is probably a bad idea considering the bees will only be asleep for an hour & who knows what else will find us down here while we are resting.
I think probably we can afford to just keep exploring, but it's up to Jurlis. he's the one most likely to die at this juncture.
Post by kaptaincarbon on Jan 2, 2017 17:11:59 GMT -5
Sleeping will also replenish the sleep spell which saved your guy's ass last round. there are also wandering monster checks that are going to be done ever X turns. Not knowing is apart of the fun/terror
Post by kaptaincarbon on Jan 2, 2017 22:24:19 GMT -5
Also remember that a sling is 0GP to buy so I am assuming every character has a sling and you can find rocks on the ground which deal 1d4 of damage. Anything outside of 20ft will incur a -2 penalty when firing. I am just letting you know because a group of warriors hurling rocks at bees in the dark sounds hilarious. a 13 and above of dex will get a +1 bonus on missile fire which applies to Calahas and Juris Ek.