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Post by balbulus on Feb 2, 2017 12:06:05 GMT -5
Ah, well it's good to have you here! That's interesting, it's a highly believable synth mimic. By the way, do you plan on reviving the Winter Synth blog in any capacity? Admittedly, it's not a genre I follow specifically but I'm quite the fan of a number of releases within the winter realms (Jötgrimm from the Voldsom label is especially frosty and enjoyable). Considering the amount of DS releases since 2013, there would be a lot to update. Cheers, good to be here! To be honest, I doubt I'll be updating the WS blog anytime soon. I lack the focus, time and motivation to keep it updated. It was intended to explore some of the projects that weren't being dealt with by the original DS blog (which rightly had very conservative guidelines), but I think the DS community is much more open to these grey areas now. If someone in this community is interested in taking it over, it's something I would consider.
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Tyrannus
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Post by Tyrannus on Feb 2, 2017 13:45:37 GMT -5
Speaking of winter synth, do we have a thread about that going? If not, we should.
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Post by chaucerianmyth on Feb 2, 2017 15:51:27 GMT -5
Speaking of winter synth, do we have a thread about that going? If not, we should. I was just thinking this same thing.
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Post by andrewwerdna on Feb 3, 2017 23:59:55 GMT -5
Welcome aboard, balbulus.
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Post by birriegoat on Feb 7, 2017 13:48:42 GMT -5
Noisey/Dark Ambient Dungeon Synth. Most of the sounds on this album were created with percussion and effected vocals. Still quite a bit of synth but all recorded with a room mic and run through pedals. The goal was to create a very hopeless and "nightmarish" sound. Hope you enjoy! (or despise). moonworshipper.bandcamp.com/album/a-night-of-fine-wine-and-hideous-voices
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Tyrannus
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Post by Tyrannus on Feb 7, 2017 15:41:29 GMT -5
Noisey/Dark Ambient Dungeon Synth. Most of the sounds on this album were created with percussion and effected vocals. Still quite a bit of synth but all recorded with a room mic and run through pedals. The goal was to create a very hopeless and "nightmarish" sound. Hope you enjoy! (or despise). moonworshipper.bandcamp.com/album/a-night-of-fine-wine-and-hideous-voicesOh yeah that label was mentioned a bit earlier! Top tier stuff! It's always cool to learn how this sort of material is made. I'm considering making a video where I discuss my noise setup...
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Post by ranseur on Feb 10, 2017 19:18:16 GMT -5
Noisey/Dark Ambient Dungeon Synth. Most of the sounds on this album were created with percussion and effected vocals. Still quite a bit of synth but all recorded with a room mic and run through pedals. The goal was to create a very hopeless and "nightmarish" sound. Hope you enjoy! (or despise). moonworshipper.bandcamp.com/album/a-night-of-fine-wine-and-hideous-voicesSome killer and very weird stuff over here
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Post by ranseur on Feb 12, 2017 20:01:15 GMT -5
Brighter Death Now song featuring Mortiis on synths
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Post by nahadoth on Feb 12, 2017 23:52:09 GMT -5
Awesome content and discussion here, folks. I've been thinking about this subject a lot, some of which has spilled over into my musings about the idea of "avant garde Dungeon Synth" which I posted about on the FB page. I think DS/Noise hybrids have a lot of really interesting potential, since a lot of noise is (to me) about pure timbre and sound rather than just melody and harmony, and I think this kind of textural thinking is what distinguishes releases for me, whether lo-fi and grimy or totally orchestral, and I think it will continue to be a factor in this genre's continuation, more than any sonic dogma.
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Tyrannus
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Post by Tyrannus on Feb 17, 2017 11:41:25 GMT -5
While poking around more I found thisIt's more of a dark ambient with some jarring noise but it might be of interest for this discussion
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Post by Verminaard on Feb 18, 2017 7:04:47 GMT -5
Honestly, and this is coming from somebody who actually likes a bit of Merzbow -- I'm going to have to go against the grain here and say that intentionally trying to combine noise music with dungeon synth just doesn't do anything for me personally. Not saying that disparagingly or anything, it's just not my thing. I don't mind tape hiss and recording imperfections, sometimes they even add an almost "warm" atmosphere. However, that only works for me in the background. When you bring the noise to the foreground and make it part of the music's focus, I lose all immersion. Harsh noise placed intentionally in the front of the mix or worked into the music itself does not add a "dungeon" atmosphere to me, it adds a more mechanical atmosphere to me, and I feel like the two are oil and water. Just my two cents!
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Tyrannus
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Post by Tyrannus on Feb 18, 2017 10:58:54 GMT -5
Honestly, and this is coming from somebody who actually likes a bit of Merzbow -- I'm going to have to go against the grain here and say that intentionally trying to combine noise music with dungeon synth just doesn't do anything for me personally. Not saying that disparagingly or anything, it's just not my thing. I don't mind tape hiss and recording imperfections, sometimes they even add an almost "warm" atmosphere. However, that only works for me in the background. When you bring the noise to the foreground and make it part of the music's focus, I lose all immersion. Harsh noise placed intentionally in the front of the mix or worked into the music itself does not add a "dungeon" atmosphere to me, it adds a more mechanical atmosphere to me, and I feel like the two are oil and water. Just my two cents! Interesting! When I first encountered the concept back in maybe December it seemed like a most natural union! But I think that just goes to show that everyone gets something different out of the music. Another instance of our beautiful diversity as a community!
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Post by ranseur on Feb 18, 2017 23:29:56 GMT -5
Honestly, and this is coming from somebody who actually likes a bit of Merzbow -- I'm going to have to go against the grain here and say that intentionally trying to combine noise music with dungeon synth just doesn't do anything for me personally. Not saying that disparagingly or anything, it's just not my thing. I don't mind tape hiss and recording imperfections, sometimes they even add an almost "warm" atmosphere. However, that only works for me in the background. When you bring the noise to the foreground and make it part of the music's focus, I lose all immersion. Harsh noise placed intentionally in the front of the mix or worked into the music itself does not add a "dungeon" atmosphere to me, it adds a more mechanical atmosphere to me, and I feel like the two are oil and water. Just my two cents! Well I can only respond using my own shit as examples but I do agree to a certain extent. Like when I first wanted to combine the two I made a clear decision to limit the amount of noise, so that it would really be noise influenced dungeon synth and not a 50/50 mix. I do think too much noise can alter the general feeling of dungeon synth which I still wanted to keep. But at the same time I like the idea of other people upping the noise and playing with the degrees of the two. It can atmospherically be very different but I suspect there will be some cool albums that do that in the future.
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Tyrannus
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Post by Tyrannus on Feb 18, 2017 23:47:41 GMT -5
Honestly, and this is coming from somebody who actually likes a bit of Merzbow -- I'm going to have to go against the grain here and say that intentionally trying to combine noise music with dungeon synth just doesn't do anything for me personally. Not saying that disparagingly or anything, it's just not my thing. I don't mind tape hiss and recording imperfections, sometimes they even add an almost "warm" atmosphere. However, that only works for me in the background. When you bring the noise to the foreground and make it part of the music's focus, I lose all immersion. Harsh noise placed intentionally in the front of the mix or worked into the music itself does not add a "dungeon" atmosphere to me, it adds a more mechanical atmosphere to me, and I feel like the two are oil and water. Just my two cents! Well I can only respond using my own shit as examples but I do agree to a certain extent. Like when I first wanted to combine the two I made a clear decision to limit the amount of noise, so that it would really be noise influenced dungeon synth and not a 50/50 mix. I do think too much noise can alter the general feeling of dungeon synth which I still wanted to keep. But at the same time I like the idea of other people upping the noise and playing with the degrees of the two. It can atmospherically be very different but I suspect there will be some cool albums that do that in the future. Yeah certainly depending on what the synths are doing the noise can be pretty overwhelming. For instance on my submission to the compilation I decided to tone down the noise a hair for a couple of reasons, one being I didn't want it to be too overwhelming on this track. But on other Einhorn stuff I do really amp up the noise element. I was inspired by the immersive ambient qualities of HNW and the harsh, noisy atmosphere of black metal acts such as Striborg and figured it'd be a good complement to some minimal, hypnotic synth work. As far as a dungeon vs mechanical feel I kind of feel like grimy, grating noises are in some cases more evocative of that feeling then comfy, luscious synth music. The whole "idyllic synth" notion sort of factors in, serving as like the other end of the spectrum. As opposed to being idyllic I'd call what I do "hyper-flawed" and deliberately so, in an effort to create a different kind of atmosphere. The collective white noise of crackling torches, loud footsteps, the distant cries of beasts, and stone grinding on stone as a trap is sprung is what is symbolically captured in the noise component of the music. It evokes feelings of danger and discomfort. Above all I just want it to be cerebral and it I'm pleased with what I've accomplished in the process. But I feel like it's definitely not for everyone and I totally understand the critique! But I am glad some folks out there are enjoying what I'm doing, and what other artists are doing.
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Post by kaptaincarbon on Feb 19, 2017 14:57:34 GMT -5
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