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Post by Niair de Nasqda on Jan 12, 2018 11:28:42 GMT -5
In my DS-related projects I think I've been influenced (or at least inspired) among others by Beethoven, Tchaikovsky, Tangerine Dream's 70s albums (and Hyperborea from 1983), Pink Floyd (also the 70s stuff), some Kraftwerk tracks, Vangelis, the more ambient-oriented tracks from Aphex Twin, some Boards of Canada tracks, Burzum, early Enslaved, Alcest, Ulver, Dead Can Dance's Within The Realm of a Dying Sun (that's a bit of a cliche, I know), Wardruna, Daemonia Nymphe, Arcana, traditional ad celtic music and perhaps metal bands like Katatonia and Dark Tranquillity too, since those have inspired me a lot when I write metal music, so I think some unconscious influence is unavoidable. And I'm sure I'm forgetting a lot of names.
EDIT: I could have added some old video-games soundtracks as well (like Tzar), but I consider those soundtracks essentially DS.
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Post by presterjack on Feb 11, 2018 19:41:11 GMT -5
Along with things others have mentioned,
Midlake is a pretty big influence for me. The Courage of Others uses rich, somewhat modern instrumentation to achieve a medieval, dark, and abstractly fantastical vibe. The Trials of Van Occupanther is less medieval, still dark and fantastical, and has really great storytelling.
I'm surprised no one's mentioned Comus, one of the weirdest folk/psychedelic/progressive acts ever, very dark, very committed to creating atmosphere and story.
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Post by poppet108 on Feb 18, 2018 19:21:05 GMT -5
A major influence on my music is a project from Poland called Aniroe. They're a cabalistic blackened doom metal band with dark ambient elements and lots of melody. www.youtube.com/watch?v=p43z7VWFE-INot only am I influenced in the symphonic nature between the more and less distorted parts, but I'm also interested in the mystical religious concepts. I'm a religion major at college, so I include a lot of references to that kind of stuff in my work. Other black metal artists I'm influenced by include Burzum (duh), Mutiilation and Melechesh. Another influence, although probably more subtle, is that of Camille Saint-Saens. His music is equally goofy and surreal and I feel like I channel some elements of goofy self-referential irreverence and a dreamlike quality at the same time. Berlioz also is an influence on my creative process as well. Looooonnng before I wrote DS, I was heavily into video game music, one of my favorite games that I was into was Sieken Densetsu III, , and I would highly encourage people who haven't heard it to check it out.
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Post by stormcrow on Mar 26, 2019 15:15:27 GMT -5
I have just released a video clip about this topic! Here's the link if you want to give a look: youtu.be/HjeoB-GOimUThanks for watching!
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Post by anfortas on Mar 27, 2019 12:53:15 GMT -5
Very interesting video. I will definately check out some of the recommended albums.
ALso, I am happy to see Warlord in your video. USPM is a great source (atleast for me) when it comes to typical 80s fantasy.
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Post by crystallogic13 on Mar 28, 2019 12:24:11 GMT -5
Great video great recommendations mate!! Good background music too I wanted to comment but maybe people don't want a spoiler for your list so I will just say you made a great selection!!
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Post by stormcrow on Mar 29, 2019 2:50:06 GMT -5
Great video great recommendations mate!! Good background music too I wanted to comment but maybe people don't want a spoiler for your list so I will just say you made a great selection!! thanks! don't worry about spoilers, comments are well accepted instead! since my new album will be released next summer, I have decided to focus on that "Creating Dungeon Synth" series in the meantime. I hope they'll be helpful to other artists and listeners!
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Post by nahadoth on Apr 2, 2019 16:30:25 GMT -5
Iβve been thinking a lot about βpocketβ and if/how it could apply to DS. This concept usually only applies to beat music, like funk or reggae. But in the abstract, all it refers to is a kind of feel that happens when there are multiple drummers or drum sounds happening in a way that lock in nicely. Summonings drum programming is a very good example of this in my opinion. The combination of orchestral drums and drum kit sounds really make the songs have an incredible groove, for lack of a better term.
So Iβm not proposing to make funk oriented DS, but I do wonder if anyone else thinks of pocket st all? Especially motivated after seeing Graveren, Rowen, and Blood Tower play drums live along with backing tracks in their sets at the NEDS this weekend.
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Post by toodarkpark on Apr 3, 2019 0:34:48 GMT -5
I have just released a video clip about this topic! Here's the link if you want to give a look: youtu.be/HjeoB-GOimUThanks for watching! No wonder I like DS as I have most of the albums listed, it all makes sense now, ha, ha.
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Post by stormcrow on Apr 3, 2019 2:31:38 GMT -5
Iβve been thinking a lot about βpocketβ and if/how it could apply to DS. This concept usually only applies to beat music, like funk or reggae. But in the abstract, all it refers to is a kind of feel that happens when there are multiple drummers or drum sounds happening in a way that lock in nicely. Summonings drum programming is a very good example of this in my opinion. The combination of orchestral drums and drum kit sounds really make the songs have an incredible groove, for lack of a better term. So Iβm not proposing to make funk oriented DS, but I do wonder if anyone else thinks of pocket st all? Especially motivated after seeing Graveren, Rowen, and Blood Tower play drums live along with backing tracks in their sets at the NEDS this weekend. sorry man....what do you mean with "pocket"? However: I think rhythm is basically the essence of Music, more than melody or harmony. I remember an easy example that my former guitar teacher used to show us back in the academy days: playing "Jingle Bells" with all wrong notes, you immediately recognize that song anyway. That's because the accents and the rhythm (made by notes and rests, you know...) is what really give you the feel. So I agree with you, though I don't know what does "pocket" mean in this case
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Post by stormcrow on Apr 3, 2019 2:38:21 GMT -5
I have just released a video clip about this topic! Here's the link if you want to give a look: youtu.be/HjeoB-GOimUThanks for watching! No wonder I like DS as I have most of the albums listed, it all makes sense now, ha, ha. thanks for appreciating! even if my videos are not THE LAW, ahahaah! ...Just suggested stuff that has been heavily influential in my DS-making... Honestly: there are TWO more albums that I should have listed in that video, but I had to pick just 10
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Post by toodarkpark on Apr 3, 2019 3:03:42 GMT -5
Which two??
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Post by stormcrow on Apr 3, 2019 5:41:48 GMT -5
Blackmore's Night debut album and "The Angel And The Dark River" by My Dying Bride. They both should have been included, to be honest.
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Post by nahadoth on Apr 3, 2019 7:35:40 GMT -5
Iβve been thinking a lot about βpocketβ and if/how it could apply to DS. This concept usually only applies to beat music, like funk or reggae. But in the abstract, all it refers to is a kind of feel that happens when there are multiple drummers or drum sounds happening in a way that lock in nicely. Summonings drum programming is a very good example of this in my opinion. The combination of orchestral drums and drum kit sounds really make the songs have an incredible groove, for lack of a better term. So Iβm not proposing to make funk oriented DS, but I do wonder if anyone else thinks of pocket st all? Especially motivated after seeing Graveren, Rowen, and Blood Tower play drums live along with backing tracks in their sets at the NEDS this weekend. sorry man....what do you mean with "pocket"? However: I think rhythm is basically the essence of Music, more than melody or harmony. I remember an easy example that my former guitar teacher used to show us back in the academy days: playing "Jingle Bells" with all wrong notes, you immediately recognize that song anyway. That's because the accents and the rhythm (made by notes and rests, you know...) is what really give you the feel. So I agree with you, though I don't know what does "pocket" mean in this case Itβs a really hard concept to explain, and doesnβt help that so many people can only point to certain recordings to show examples - but to me itβs a really nice effect that happens when drums, and other rhythmic or βcompingβ instruments like bass, guitar, piano/keyboard, are all really locked in, but not playing the exact same thing. Itβs not always accurate like to a metronome, but the idea is that each thing is locked in with the other. Itβs a thing I think we hear a lot in early DS because of technical and recording limitations of that early music, and I think often happens still when people record with hardware, or unquantized VST sounds.
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Post by stormcrow on Apr 3, 2019 8:17:04 GMT -5
sorry man....what do you mean with "pocket"? However: I think rhythm is basically the essence of Music, more than melody or harmony. I remember an easy example that my former guitar teacher used to show us back in the academy days: playing "Jingle Bells" with all wrong notes, you immediately recognize that song anyway. That's because the accents and the rhythm (made by notes and rests, you know...) is what really give you the feel. So I agree with you, though I don't know what does "pocket" mean in this case Itβs a really hard concept to explain, and doesnβt help that so many people can only point to certain recordings to show examples - but to me itβs a really nice effect that happens when drums, and other rhythmic or βcompingβ instruments like bass, guitar, piano/keyboard, are all really locked in, but not playing the exact same thing. Itβs not always accurate like to a metronome, but the idea is that each thing is locked in with the other. Itβs a thing I think we hear a lot in early DS because of technical and recording limitations of that early music, and I think often happens still when people record with hardware, or unquantized VST sounds. ok, I think I have understood now. You're talking about "polyrhythmics", perhaps. I also think that in "atmospheric" music such as DS and Black Metal can be, even some timing quirks or inaccuracies can really bring in some expression. Authomatic midi-quantization is something I dislike 100%, simply because it's not that accurate...or too accurate. I don't like both. I used it for one of my early songs and NEVER MORE returned to use it. Little, natural timing mistakes are way more enjoyable!
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